
Making Mortal Monday
A look back at the short-notice, high-stakes development of the SNES and Genesis ports of Mortal Kombat; the sacrifices and…


A look back at the short-notice, high-stakes development of the SNES and Genesis ports of Mortal Kombat; the sacrifices and…

A two-minute video originally made for Micro Essay Mixtape volume 1, an anthology of short video essays from a dozen…

Play the Commodore 64 version of Exile in the browser: https://archive.org/details/Exile_Game_1991_Audiogenic_Software_h_Deadline Media BBC Micro photo from GDG Milton KeynesBBC memory map recreated…

Akito Inoue's site, with downloadable data sets, slide decks and links to surveys: https://www.critiqueofgames.net/local_index/ (still available in 2025) More games big…

Thanks to Ethan Johnson: https://thehistoryofhowweplay.wordpress.com/ To Kate Willaert: https://www.acriticalhit.com/ And to others from the Gaming Alexandria Discord: https://www.gamingalexandria.com/ Thanks also to…

The story of Sony's much-maligned E3 2006 keynote. How a series of well-intentioned decisions took them from first to third…

The odd tale of a celebrity, a trading card, a lawsuit, and 20 years of lasting consequences for a beloved…

This is the story of a 'bug' in Maxis’s 1996 open world game SimCopter that wasn't what it appeared to…